Coordinator: S Tod Rieger, 404-274-6106 (blog and scores)
Registration is at the "IPSC shack" across from pit #4.
Please Do Not Shoot Before the Match. Nonetheless, wear eye & ear protection at all times because nearby pistol pits may be in use. If you wish to use the pistol pits after the match, you must be a CGC member or have a member as a sponsor and pay a $6 guest fee.
This is a cold range. Keep firearms completely unloaded except as instructed at the Firing Line; do not even handle firearms except at the Firing Line, in a Safety Area, or in another pit far, far away from everyone else. Keep your firearm holstered!
Still, treat your firearm at all times as loaded; and never point it at something you are not willing to destroy. Never sweep anyone with your muzzle -- come anywhere near your fellow shooters and you'll have to leave the match. Keep your muzzle down and downrange! Be aware of your surroundings.
But don't worry -- our goal isn't to DQ anyone: It's to see that everyone enjoys a safe and challenging match.
Design Philosophies
Match Design: Our matches will consist of 8 stages: at least 1 long, 2 medium, and 3 short stages (as recommended in the current IPSC rulebook, of all places) balancing accuracy, speed, and diversity of challenge. In other words, each long or medium stage will have an accompanying short stage, and the overall balance will be similar to the Classifier. (The Classifier itself will be available quarterly alongside a 6-stage match.)
Course Design: The main skills which our stages will test/improve are:
- decision-making
- shooting while moving
using the IDPA Rulebook's guidelines (Course of Fire Rules and Appendix 5: Course Design Rationale, which is also a good introduction to IDPA) to create variations of classifier stages (IDPA, IPSC), Armed Citizen experiences, and other defense scenarios.
Overall,
- at least 75% of the match will be 15 yards or less (CoF rule #2)
- at least 10% will be shooting-on-the-move (#6)
- reloads will be revolver/1911 neutral (#22)
Speaking of the Rulebook, some clarifications are relevant to course design and competition:
- When cover is available, it must be used both when shooting and reloading. Statistics show that most shootings involve movement on the part of both good and bad guys. Therefore, shooting/reloading while moving to cover is acceptable -- and a useful skill. This is consistent with IDPA's Purpose and Principles. (Competition Rules v. Course of Fire Rules)
- Dumping rounds: a 20-second FTDR penalty will be assessed for firing extra shots into a clean target preceding a slide-lock reload. (If you're going to dump rounds, make sure your extra shots don't also hit the 0-rings.)
Rulebook & More